Regions View
Thu, 2011-01-20 00:04 — superadmin
This view show us a playable map of a region.
THE REGION VIEW
In this tutorial im going to show you the basics of this view. If you want to know more about battles please take a look at the Battle Tutorial.

TURNS

In the left part of this view, you are going to see the turns panel. The first unit at the top is the actual unit that has the turn. If that unit doesnt has a blue background, then you doesnt own it, this mean you will have to wat for the owner of the unit to end his turn.
NOTE: For now i have put a cheat button called PASS AI TURN. This button allow you to pass any unit, not only AI units. I will delete this button when the game is at least in an Beta Stage, for now enjoy it ;)
ARMY INFORMATION

In the right part you are going to see information about the selected unit. When any turn start, the actual unit is selected, but you can see info of any unit on the region, friendly or foe.
UNIT ABILITIES

Each unit have some 2 or 3 abilities that appear when that unit is in its turn. When you select an ability, then some tiles on the map are going to appear green. Those tiles are the valid tiles where you can use an ability.
NOTE: Ability cost mana, so be carefull with it.
CHEATS MENU
I have implemented a cheat menu in the game, this menu is going to appear until the game is in a more playable state..

Options:
- Revivir Unidades: Resurrect all units on the map, allies or archenemies
- Regenerar Energia: This button is going to refill all your mana.
- Click Derecho: You can use the right button of your mouse in the game to unselect a unit. But in some browsers like Opera, the right click doesnt work as expected. Click this button to emule this functionality.
- End AI Turn: This is the most important cheat button on the game. With this button you can pass the turn on any unit. Remember, this button is going to stay until we pass the test epoch of this game
THE LOG
You can see at most the last 10 events of the game clicking this button.If you pass the mouse in any event, you are going to "iluminate" the unit that originated this event.

MESSAGE BAR
This section is quite important. You are going to see the last event an more important information on this bar.

